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The development of this large scale and long term project began in 2004 at Artem Digital Ltd. Facial capture is a hot topic in TV and Film production, but there are very few systems that are capable of capturing a true representation of an actor that is realistic enough to be employed in major projects. The quality of such capture has to be high.
To this end, I devised a system that would capture high-resolution images from multiple viewpoints and use these images to generate a 3D surface. This surface was then used to create a series of vertex-correspondent meshes that could be directly utilised in industry standard computer graphic packages such as May, 3DS Max and Lightwave.
The development effort required input from five team members in total and took approximately one year to derive a fully functional system that was commercially viable. Ultimately this was used in a number of high profile projects such as the BBC Digital TV 'Faces' campaign (you may remember the floating heads commercials that apparently shocked so many viewers!), 28 Weeks Later, The Bourne Supremacy (for which Matt Damon's likeness was captured) and a number of well known commercials. |